Note: At this place the PSXTUNE.COM -team want to say thank you to Tom who mailed us this text! We don't use mac's and have therefore no expirience!
As you can read above, this page has information about making backups on a Mac. Everything is explained, step-by-step. No more, "So, what format should I burn the CD in?" or, "How should I copy the tracks?" Nope, this 'FAQ' will leave no questions unanswered. (Hopefully.)
BIG COMMON QUESTION: "Does this mean I can now make an EXACT copy of my Playstation games?" NO. You still need to either 1) use the swap method, or 2) get your Playstation modded.
What you will need (all of them):
1) a desktop Mac (the faster the better)
2) at least 650 megs of free space on your HD (average Playstation game size)
3) a CD burner (we tested Yamaha CDR400)
4) Astarte's CD-Copy 2.0 application*
5) Adaptec's Toast 3.5.x application
6) some CDR material
* New information regarding the CD-Copy 2.0 demo off of Astarte's website: the new demo they put up after September 30th, 1997, no longer has 'Save' enabled. The previous demo before that date had 'Save' enabled. Some leads you can follow are: check DejaNews or the newsgroup alt.games.video.sony-playstation and ask/look around for someone that has the old demo or is willing to give you CD-Copy 2.0.
STEP ONE ASTARTE CD-COPY 2.0 Making sure everything is working efficiently: |
STEP TWO ADAPTEC TOAST 3.5 If you have Toast 3.5.x, we're on the same page. If not, try to get a hold of it, otherwise I can't guarantee these steps you should take. If you have 3.5.x, just follow these instructions and you're on your way to making as many backups as you want 1. Start up Toast 3.5.x 2a. Stick the CDR material to be burned in your burner 2b. Although I've never had any problems with any of my CDR material, I'll just say what everybody else says and say this, "Don't use cheap CDR material." (Whatever) In case you want to know, I use Memorex or TDK 3. You can choose either CD-ROM XA or ISO9660 for your recording format, but don't worry about it too much since Toast will choose "Disc Image" for you anyway (at least that's what I always get) 4. Open up the folder with all the tracks. Drag and drop the data track image/icon onto the Toast window. Notice that the description of the window is "Disc Image" and it gives information on how many megs the track is. If you don't have audio tracks, skip to step 9. Otherwise, keep going 5. If you have audio tracks, go to the Format menu and select 'Audio tracks' at the bottom of the menu. The Toast window will scroll to the right and will now include a button for audio 6. Drag and drop all of the audio track images/icons onto the Toast window. Notice that Toast will give you information on how many audio tracks there are and how long all of them are 7. Click on the 'Audio' button to open up the audio window. Make sure all the audio tracks are in order. If they are not in order, drag and drop them into order. Once done, click 'Done' 8. Now that we have our data set and our audio set, we can rest easy that all of _our_ work is done. It's now up to the CD burner 9. Click 'Write CD...' 10. Since I have no idea how fast your computer and burner are, set the write speed to whatever you want with the knowledge that the faster you write the greater the possibility of problems and skips. For the first burn, you may want to set the write speed to 1x (especially if your hard drive is fragmented). This is just so you don't set it to 4x or 6x, and then when your CD burner chokes and messes up your backup you think I gave you bogus instructions 11. Click 'Write disc...' and, again, no moshing. And a rule I follow, rather paranoidally, is don't use the blender, don't use your hairdryer, etc, etc, because you don't want any power surges or else you might end up with a two dollar drink coaster (or whatever you paid for your CDR material 12. When the copying is done, a window will prompt you that your CD is done and gives you an Eject button. Eject the disc and you're all finished 13. Enjoy your game |